Paul Clarke

Paul new bio

Paul Clarke is a Senior Lecturer in Performance Studies at University of Bristol and directs the theatre company Uninvited Guests. Founded over 20 years ago, the company’s work tours nationally and internationally. Paul collaborated on the award-winning The Lost Palace for Historic Royal Palaces and the Augmented Reality (AR) performance Billennium, which was part of the Layered Realities 5G platform, 2018, and showed at STRP Festival, Eindhoven, 2019.

Paul’s work:

During the Fellowship, I set out to explore whether approaches from Billennium could be applied in real-world planning consultations.

I started with the questions:

  • Can science-fiction storytelling and Augmented Reality (AR) inspire people to imagine preferable, more inclusive futures for their places together?
  • Can interactive performance engage a wider range of people in discussing plans for their neighbourhoods, and are these conversations more effective in the sites that are being redeveloped?

In response, I have been developing Future Places Toolkit, a set of Augmented Reality facilitation tools for neighbourhood visioning, participatory planning and community-led consultation. I am interested in whether digital tools can help people participate actively as citizens in creating, visualising and communicating ideas for shaping their places: doing “social dreaming” together about what kind of futures they want (Dunne and Raby 2013).

Articles by Paul Clarke

Copy of STRP1

28.03.24 Digital Placemaking

Digital Tools for Imagining Future Places

by Paul Clarke

Paul Clarke shares his report, ‘Digital Tools for Imagining Future Places’, which explores tools for better future-making, asks who gets included in processes of neighbourhood visioning, and in the futures imagined.

Boudewijn Bollmann STRP19 eersten LORES 03

28.03.24 News

Making Digital Space

by Paul Clarke  and Paul Clarke

I’ve been wondering whether we should use the term digital spacemaking. For me, a space is characterised by the way it’s used, made by how people behave in it and all the things that happen there.