Digital Placemaking aims to enhance and deepen the relationship between people and places. We believe the best examples of digital placemaking are co-designed by different kinds of communities, using digital technology and creative solutions to improve or enhance the public experience of place.
The Digital Placemaking prototypes are PopMap, nARratives, Everything is Music + Stupid Cities. Each explores questions of belonging, safety, hope and power in public spaces, expanding our understanding of the role of culture in the new digital infrastructure and the intersection of digital and physical space.
Many of us already move seamlessly between digital and physical worlds in our day-to-day life. From Google Maps, to wearable technology, to playing Pokémon Go in the park; digital technology can make things easier, more enjoyable and more accessible. Of course, if it’s not done right, digital technology can also make things more confusing, alienating or overwhelming.
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