As far as Tanuja's aware, the business of VR is still being figured out. In her latest blog post she questions whether we might be able to capitalise on this. Is there a chance to genuinely try out new ideas, imagining broader audiences, multiple approaches to creating, and recognising different types of value?
If all we do is use technologies as novelty cool or digital delivery mechanisms, are we missing a trick? Tanuja explores what new layers of aesthetic expression might be unlocked when considering these technologies as material objects rather than functional ones.